Groundbreaking graphics

IMG DXT-48-1536 is a high-end configuration of Imagination’s IMG DXT GPU which scales to bring desktop-quality ray-traced graphics to all mobile devices. IMG DXT-48-1536 offers everything needed for integration into game-ready mobile devices, along with a 10-20% boost in performance density over Imagination’s C-Series GPUs. Ray tracing is available at a variety of configurations and performance points from a single ray-tracing solution (delivered as two half ray acceleration clusters) to a more performant two-RAC design for a stunning visual experience. The new Fragment Shading Rate (FSR) feature makes a perfect partner for mobile ray tracing by giving game developers the performance headroom to make the best use of ray tracing features, no matter how much ray tracing hardware is available. This GPU also benefits from 2D Dual-Rate Texturing, Pipelined Data Masters, ASTC HDR support and RISC-V firmware.

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IMG DXT-48-1536

Series: D-Series

Architectures: GPU

Performance: High-End, High-End Gaming, High-End to Premium

Markets: Automotive Applications, Consumer Electronics, Electronics, Enterprise, Gaming, Hand Held Console, Infotainment, Mobile, Navigation, Others, Smartphones, Tablets

Headline features
  • Scalable ray tracing 
  • Fragment Shading Rate 
  • 2D Dual-Rate Texturing 
  • Pipelined Data Masters 
  • RISC-V Firmware 
  • ASTC HDR Support  
API Support
  • Vulkan 1.3 with Ray Tracing (Ray Query and Ray Pipeline) 
  • OpenGL ES 3.x/2.0/1.1 + Extensions 
  • OpenCL 3.0 
  • Android NN HAL
OS Support
  • Linux Consumer
  • Linux X.org
  • Android
Bus Interface
  • AXI
  • ACE-Lite
Compression
  • PVRIC5 Framebuffer Compression
  • PVRTC, ETC and ASTC Support
Performance

Floating point operations per clock

  • 1,536 FP32 FLOPs/Clock 
  • 3,072 FP16 FLOPs/Clock 
  • 6,114 DOT8 OPs/Clock 
Pixels per Clock
  • 48 ppc