white paper

WHAT'S YOUR LEVEL?

Download our white paper to learn about the Ray Tracing Levels System.

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The six levels of ray tracing acceleration

Ray tracing is a technology that is currently dominating headlines as the next step in graphics technology and by the end of the year will be widely available to consumers across desktop personal computers (PCs) and consoles. This white paper will introduce the concept of ray tracing levels to make clear that not all ray tracing solutions are created equally, and that higher-level ray tracing is more capable and feature-rich than the lower levels. As the levels are incremental this white paper introduces the architectural changes and capabilities as we build up from Level 0 to Level 5.

 

This paper assumes a basic knowledge and understanding of the fundamentals of ray tracing which you can find out more about by reading our ray tracing primer.

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光线追踪加速的六个等级

光线追踪被视为下一个图形领域的重大技术革新,成为当前各大媒体报道的焦点,并预计2020年底将会广泛应用于消费级个人电脑和游戏主机中。本白皮书将介绍光线追踪等级概念,让读者清楚了解,并非所有光线追踪并非所有光线追踪解决方案都是一样的,越高等级的光线追踪具备更强大且丰富的功能。我们共建立了从0到5的六个等级,此白皮书将说明每个等级的架构和功能差异。

本文假设读者具备光线追踪的基本知识,并且理解光线追踪的常识,您可以阅读我们的光线追踪入门来获取更多信息。

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光線追蹤加速的六個等級

光線追蹤是繪圖技術的未來重要發展,現已成為業界的關注焦點。預計到2020年底,將能在桌上型個人電腦(PC)和遊戲機上被消費者廣為使用。本白皮書將介紹光線追蹤等級的概念,讓讀者清楚了解,並非所有光線追蹤解決方案都是一樣的,越高等級的光線追蹤具備更強大且豐富的功能。我們共建立了從0到5的六個等級,此白皮書將說明每個等級的架構和功能差異。

本文假設您對光線追蹤已有基本的認識與瞭解,您可以閱讀我們的光線追蹤入門白皮書獲得更多訊息。

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