This blog post is a must-read for every Unreal Engine 4 developer that wants to learn about how to optimise for PowerVR platforms specifically, as well as mobile in general. We’ve collected the most relevant tips from our very useful PowerVR Performance Recommendations document to share with you to help you boost your Unreal performance.
Marton Tamas is the developer support lead in the PowerVR DevTech team at Imagination. He is responsible for supplying developers with support, training and documentation for the cutting-edge PowerVR architecture and tools. In his free time he researches and implements the latest real-time computer graphics techniques and enjoys attending graphics industry events. Follow Marton on Twitter @0martint