PowerVR Series6XT
The PowerVR Series6XT family is based on the Rogue architecture, includes GPUs ranging from two to six clusters and builds on the previous Series6 family.
Headline features
- Significant performance increases compared to equivalent configurations of Series6 GPUs
- Deep Colour support for Ultra HD resolutions
- Extra FP16 GFLOPS for low-power rendering
- ASTC compression format (LDR and HDR) (optional)
- PVRIC2 texture compression (optional)
- Android Extension Pack (optional)
Typical Target Applications
- Smartphones/tablets
- Games consoles
- Smart TV and set-top boxes
- In-car navigation and information
- Electronic dashboards
- UMPCs, laptops and netbooks
- Mobile internet devices (MIDs)
- Personal media players
PowerVR GPU | USC | ALU Cores | Compression | API Support | ||
Texture | Frame Buffer | Geometry | ||||
GX6240 | 2 | 64 (FP32)or128 (FP16) | PVRTC1/2 ETC1/2 | – | PVRGC | OpenGL® ES 1.x/2.0/3.x* OpenGL 4.x* DirectX10_0 OpenCL™ 1.2 EP* Renderscript |
GX6250 | 2 | PVRTC1/2ASTC(LDR + HDR) ETC1/2 | PVRIC2 | |||
GX6450 | 4 | 128 (FP32)or256 (FP16) | ||||
GX6650 | 6 | 192 (FP32)or384 (FP16) |
* PowerVR Series6XT GPUs are designed to pass the Khronos Conformance Testing Process for all identified graphics, compute and vision APIs. Current conformance status can be found at www.khronos.org/conformance.