DEVELOP YOUR EDGe
Build better applications faster with the innovative PowerVR SDK
An extensive ecosystem of tools and support
Create PowerVR applications for iOS, macOS®, Linux®, Windows®, WebGL™, and Android™. Use examples to learn or as a starting point for your own applications. Make use of the PowerVR Framework – a cross-platform and cross-API framework that acts as a scaffold for you to build your own rendering or game engine.
Latest forum posts
The PowerVR developer forum is great place to start asking questions and getting answers from our PowerVR developer technology team and other like-minded developers.
Develop neural network applications on PowerVR GPUs
Our neural network SDK for artificial intelligence makes it as easy and efficient for developers to create convolutional neural networks on our hardware. To that end, we have provided both an API and an CLDNN SDK, and also provided an image for flashing onto an Acer Chromebook R-13 for hardware development.
Related blog articles
Google Android continues to have the lion share of the mobile market, powering around 75% of all smartphones and tablets, making it the most used operating system in the world. Imagination’s PowerVR architecture-based IP and the Android OS are bedfellows, with a host of devices based on Android coming to market all the time. Here we list a few that have appeared in Q4 2020.
We all know that 2020 has been quite a challenging year, but we hope you’re doing well. Over the last few months, here in DevTec, we’ve been working hard to get this new release out for you and the time has now come for our second release of the PowerVR SDK and Tools of 2020. So, what’s new with this latest release? Let’s take a quick look at a few of the major changes.
My first encounter with the PowerVR GPU was helping the then VideoLogic launch boards for Matrox in Europe. Not long after I joined the company, working on the rebrand to Imagination Technologies and promoting both our own VideoLogic-branded boards and those of our partners using ST’s Kyro processors. There were tens of board partners but only for one brief moment did we have two partners in the desktop space: NEC and ST.