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Tag: PowerVR

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RenderDoc gains PowerVR support

If you are a graphics developer, you have most likely come across RenderDoc at some point during one of your projects. It is a graphics

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Low-Level GLSL Optimisation for PowerVR

With the release of the updated PowerVR SDK & Tools 2017 R2 last month, it’s time to take a look at some of the new content

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PowerVR helping users go OTT with Android TV

“The future of television is a hard nut to crack,” a wise man once said. While this line is taken from our own blog, I can safely describe it as wise as I’m actually quoting my predecessor who last year took a look at ‘the evolution of TV and set-top box chipsets’. The post discussed how TV has evolved rapidly in recent years, moving from analogue to digital, to SD to HD then 3D, to ‘smart’ TV and now onto new experiences such as HDR, 360° video and 4K.

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Back to the start: PowerVR 25

Imagination’s PowerVR architecture is 25 years old this summer and to celebrate we are publishing a series of posts of our memories of the history

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PowerVR is 25! Developer memories…

On Monday 27th July 1992, John Major had just become British Prime Minister, and Linux was a word yet to enter our vocabulary. Classic FM

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