Google Android continues to have the lion share of the mobile market, powering around 75% of all smartphones and tablets, making it the most used operating system in the world. Imagination’s PowerVR architecture-based IP and the Android OS are bedfellows, with a host of devices based on Android coming to market all the time. Here we list a few that have appeared in Q4 2020.
My first encounter with the PowerVR GPU was helping the then VideoLogic launch boards for Matrox in Europe. Not long after I joined the company, working on the rebrand to Imagination Technologies and promoting both our own VideoLogic-branded boards and those of our partners using ST’s Kyro processors. There were tens of board partners but only for one brief moment did we have two partners in the desktop space: NEC and ST.
PVR Tune Complete highlights exactly what the application is doing at the GPU level, helping to identify any bottlenecks in the compute stage, the renderer, and the tiler.
Update 28/01: We have now released the presentation from this Meetup. It can be found here: Download Overview of the Unity High-Definition Render Pipeline Additionally,
It’s not long now until the very first PowerVR Community Meetup. This Meetup will be a fantastic opportunity to learn more about the latest developments in
It was 20 years ago today (well yesterday, strictly speaking, but close enough) that Sega released the Dreamcast onto the world in the US, with
It can be tough trying to figure out the best way to optimise your applications for the hardware during development. Luckily, we’re here to help and – this is the first of an ongoing series of blog posts highlighting useful tips and tricks from our brand-new documentation website.
The PowerVR Developer Technology team is delighted to announce the latest version of our PowerVR Tools and SDK – 2018 Release 1. Following on from
The Visionary interview series: Carlos Sarria, Senior Developer Technology Manager, for PowerVR Developer Technology
Welcome to the latest in our series of Visionary interviews with our key thinkers at the company. In this instalment, we spend some time with
Some of our PowerVR Developer Technology team are living it up in San Francisco this week at the Game Developer Conference 2018 on our Imagination
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