Imagination Blog

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Tag: OpenGL ES

mad form 1 1

Low-Level GLSL Optimisation for PowerVR

With the release of the updated PowerVR SDK & Tools 2017 R2 last month, it’s time to take a look at some of the new content

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Vulkan: Scaling to multiple threads

We’re halfway through our series of blog posts on Vulkan – hopefully you’ve checked out the other blog posts, or tuned into the webinars, and are following so far!

Introduction to Mobile Graphics Workshop

For the first time, Imagination Technologies is pleased to present two one-day mobile graphics workshops for our “Introduction to Mobile Graphics” university module. Get hands-on

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