Imagination Blog

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Category: Mobile

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Mobile

Reducing memory bandwidth with PVRIC

Thanks to increases in screen resolutions and ever more complex render pipelines, games and other apps are becoming more and more bandwidth intensive, requiring larger

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Mobile

Rising expectations: depth of field on mobile

Depth of field is actually a complex thing to achieve in graphics, and especially in smartphones, where performance, is, of course, limited by mobile power budgets. It can be done though, and at the recent Game Develop Conference, we demonstrated depth of field running on PowerVR.

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