Imagination Blog

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Category: Consumer Electronics

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Consumer Electronics

Creating Unreal Engine 360° panoramas the easy way with ray tracing

This post is about creating 360° animated panoramas the easy way using the Unreal Engine and Imagination’s Wizard GR6500 ray tracing hardware. But why is creating these panoramas so much easier with ray tracing? Read this post to find out more.

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Consumer Electronics

Introducing Furian: the architectural changes

Update: We have now announced our first Furian-based core: the PowerVR Series8XT GT8525: find out more details here. Things move fast in the world of

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Consumer Electronics

Imagination GDC 2017 demos on show

As we said in this post last month, Imagination is once again at GDC to demonstrate our leadership in mobile graphics. On the first day of

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Consumer Electronics

Unreal Engine and the ray tracing revelation

The title of this post uses the word ‘revelation’ instead of ‘revolution’ because mobile game engines are only inching their way toward using full-on ray

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Consumer Electronics

PowerVR meets Google Chromebook

In the first half of last year, the technology industry was taken somewhat by surprise when it noticed that Google’s Chromebook project was working. With

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Consumer Electronics

'Making better pixels': Imagination at GDC 2017

The Games Developer Conference (GDC) is a major event in the gaming industry’s calendar. It is famous as a celebration of entertainment culture that’s bursting

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